Card Set Information
Establishing your starting position on the lane prior to taking your first step.
The last person in the line-up of a team
The area across which the bowler steps prior to delivering the ball at the foul line.
Triangular shaped aiming points. Also called Spots.
Key words or catch phrases that present a concept.
The 2-7 or 3-10 split.
A ball that curves left to right for a right hander, right to left for a left hander.
The 7-10 split.
Score given a team for an absent member.
Failing to make a spare except in the case of a split that cannot normally be made. Also called an error or miss.
One of the one-inch boards making up each lane.
A ball that rolls into the pocket on the wrong side of the head pin. Also called a crossover or Jersey hit.
A more moderm term for the gutter.
Knocking down the front pin on a spare attempt, leaving adjacent pins standing. Also called a cherry.
When you successfully make your spare.
The number of pins knocked down with the first ball.
A very slow ball.
See Brooklyn Hit.
See Auditory Cues and Visual Cues.
A ball that has a wide and sweping arc, more pronounced than a hook.
A poorly rolled ball that has little action - that doesnt take down as many pins as a live ball.
Two strikes ina row.
A blow or miss.
A lane on which the hook ball does not curve or take as much as usual.
Touching or going beyond the foul line when the bowler delivers the ball.
The line that separates the approach from the lane.
Four strikes in a row
The box on a score sheet in which the score is recorded; also one tenth of a game.
Channels on both sides of each lane
A ball that goes off the lane into the gutter
A scoring advantage that lets individuals or teams of different averages compete in the same league
The 1 pin, which is the pin closest to the bowler
A strike ball that hits more of the 1 pin or head pin than the 1-3 pocket
A ball that breaks to the left for a right hander or to the right for a left hander
A synonym for bowler, derived from the German word kegel
The 5 pin
A synonym for alley
The first bowler in a team line-up
The pins that remain standing after the first ball is rolled in a frame
A game of ten frames
A ball that knocks down a lot of pins even though it may miss the pocket.
Throwing the ball too far out on the lane so that it bounces
A strike or spare
A frame without a strike or a spare
A score of 300 resulting from 12 consecutive strikes
The manner in which the pins fall, depending on the spin of the ball
Using the pins as aiming points
The area defined by the 1-3 pins for right handers; the 1-2 for left handers
The extension of your arms as you push the ball out from your body when taking your first step
A bowler who has no handicap
A pin hidden behind another pin
Distance between thumbhole and finger holes
Knocking down all ten pins with two balls in a frame
A leave in which the head pin is down and two or more pins remain standing with adjacent pins knocked down in front and between' aslo known as a railroad.
Dark colored, triangular shaped arrowheads on the bowling lane itself
Using the arrowheads or spots as aiming points
Knocking down all pins with the first ball
To get 3 strikes in the tenth and final frame
A live ball that sweeps the pins off the lane
Leaving a 10, 4 or 7 pin on what appeared to be a strike ball
A hit in which the ball barely contacts the 1 pin. Also called a light hit
Three strikes in a row
Images of proper approach techniques that you picture yourself doing
The 1-2-4-10 leave for a right hander; the 1-3-6-7 leave for a left hander