Motion 4 Lesson 16 Review

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  1. 1. Name three of the Camera behaviors.
    Framing, Sweep, Focus, Dolly, Zoom In/Out, Zoom Layer.
  2. 2. Can the stacking order of Camera behaviors change the camera's animation?
    Yes. For example, if the Framing behavior is on top of a Sweep behavior, it will force the camera to frame the target layer face-on, even if the Sweep tries to rotate it.
  3. 3. You've used a Framing behavior to frame a group. You then rotate the group 180 degrees around its y-axis and drag it down 1,000 pixels. How will this transformation affect the camera?
    The camera will also rotate 180 degrees and move down 1,000 pixels to properly frame the group.
  4. 4. What types of behaviors, besides Camera behaviors, can you use to animate a camera?
    Basic Motion, Parameter, and Simulation behaviors--basically, any behaviors that work on a layer will work on a camera.
  5. 5. You want to move a camera to a layer, and you also want to skew the camera angle, and push in closer than the layer's bounding box. Should you use behaviors or keyframes to do so?
    You should use keyframes to set specific location and rotation values for the camera.
  6. 6. What tool lets you move the camera with the keyboard, and what keys do you use?
    The Walk Camera tool lets you move the camera forward, backward, left, and right by pressing the arrow keys.
  7. 7. How do you limit the camera's depth of field?
    From the Render pop-up menu, choose Depth of Field.
  8. 8. How do you turn on reflections for a layer?
    In the Properties tab of the Inspector, select the Reflections checkbox.
  9. 9. You've added a light and turned on Shadows. Your text is throwing shadows onto another text layer, which you don't want. What do you do?
    Select the text layer that is receiving the shadows, and in the Properties tab, deselect the Receive Shadows checkbox.
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Motion 4 Lesson 16 Review
Lesson 16 Review for Motion 4 Book
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