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Ace of Wands -- Beginning of Energy, growth, enterprise
New Growth
A dynamic and important beginning of a growth project.
The beginning growth endeavor has trouble getting started.
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Two of Wands -- Balance of Energy, growth, enterprise
Dominion
One has the power to control the situation with creative effort
One needs to apply more control to the situation.
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Three of Wands -- Stability of Energy, growth, enterprise
Initial result
A completion of a project, beginning phase, though.
Project not yet finished, some more to go on it.
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Four of Wands -- Flaw of Energy, growth, enterprise
Growth weakness
Something needed is missing for further growth. Find it
What is missing from this enterprise is hard to find.
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Five of Wands -- Challenge of Energy, growth, enterprise
Outgunned
Intimidating challenges to growth. Apply discipline
One's growth being overwhelmed or outgunned by intimidating obstaces
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Six of Wands -- A step towards Energy, growth, enterprise
Way to success
A good step to success
A step in the wrong direction for success.
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Seven of Wands -- Expression of Energy, growth, enterprise
Accomplishment
One has achieved a positive accomplishment in his enterprise
One is almost at what he wants to accomplish in his enterprise. Work harder.
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Eight of Wands -- Excess of Energy, growth, enterprise
The gambler. Risk carefully. Excess energy.
Out on a limb with this effort. You gamble -- odds are good that you will win.
Watch your actions. They are risky and prone to failure
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Nine of Wands -- Milestone of Energy, growth, enterprise
Peak accomplishment
A peak accomplishment. Congratulations!
Almost there -- a peak accomplishment is just waiting for more effort on your part.
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Ten of Wands -- Completion of Energy, growth, enterprise
Completion of enterprise
The enterprise is successfully completed, brought to its final fruition.
- The project is
- completed -- not all that it could have been.
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Page of Wands -- Nurture the Energy, growth, enterprise
Nuturing of the enterprise
A child, inner child, or quality that needs nurturing of a creative, energetic idea or energetic child
Child or enterprise proceeding without the necessary nurturing.
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Knight of Wands -- Seeker of Energy, growth, enterprise
Adventurer
A young man or quality in one’s life that one is seeking for in the next challenge or adventure, an adventurer.
Boisterous, inappropriate, undependable person.
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Queen of Wands -- Master of self as Energy, growth, enterprise
Warm, creative ruler
Mature, responsible woman or quality in one’s life of warm, creative, loyal, strength. One can rule by self or by sharing with another.
Untrustworthy, undependable person of support
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King of Wands -- Master of environment as Energy, growth, enterprise
Entrepreneur
Mature, responsible man or quality in one’s life of an entrepreneur: a passionate, free starter of new projects, doesn’t like to take orders.
Person or entrepreneureal enterprise that is has gone too far or not far enough.
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