The ability to solve problems and to adapt to and learn from experiences.
An individual's level of mental development relative to others.
An individual's mental age divided by chronological age and multiplied by 100; devised in 1912 by William Seth
intelligence quotient (IQ)
A symmetrical distribution with a majority of the cases falling in the middle of the possible range of scores and few scores appearing toward the extremes of the range.
Sternberg's theory that intelligence comes in three forms: analytical, creative, and practical
Triarchic theory of intelligence
The ability to perceive and express emotion accurately and adaptively, to understand emotion and emotional knowledge, to use feelings to facilitate thought, and to manage emotions in oneself and others.
The fraction of the variance in a population that is attributed to genetics.
Intelligence tests that aim to avoid cultural bias
Anxiety that one's behavior might confirm a stereotype about one's group
An overall developmental score that combines subscores on motor, language, adaptive, and personal-social domains in the Gesell assessment of infants.
Initially create by Nancy Bayley, these scales are widely used in assessing infant development. The current version has five scales: cognitive, language, motor, socioemotional, and adaptive.
Bayley scales of Infant Development
A condition of limited mental ability in which the individual has a low IQ, usually below 70 on a traditional intelligence test; has difficulty adapting to everyday life; and has an onset of these characteristics by age 18.
Possession of above-average intelligence (an IQ of 130 or higher) and/or superior talent for something
The ablity to think in novel and unusual ways and come up with unique solutions to problems
Thinking that produces many answers to the same question; characteristic of creativity
Thinking that produces one correct answer; characteristic of the kind of thinking required on conventional intelligence tests.
A technique in which children are encouraged to come up with creative ideas in a group, play off one another's ideas, and say practically whatever comes to mind.