2. EXPLOIT the binding constraints
Drum-Buffer-Rope (DBR) system
Drum = major binding constraint, can be more than one.
Time Buffer (or Buffer) = inventory needed to keep constrained resource busy for a specific period of time. Purpose: protect throughput of entity from any disruption that can be overcome within specific period
- Rope = actions taken to tie rate at which material is released into the plant. Purpose: ensure WIP inventory doesnt exceed time buffer limit.