Prowords Brevity Codes.txt

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Prowords Brevity Codes.txt
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2013-06-30 22:37:38
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Prowords Brevity Codes
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Prowords Brevity Codes
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  1. ABORT (ING), (ED)
    Directive to cease action, attack, event or mission.
  2. ACTIVE**
    • Frequency-agile net.
    • Joint: An emitter is radiating.
  3. ALPHA CHECK**
    • Request for / confirmation of bearing and range to described point.
    • Joint: Request for / confirmation of bearing and range from described point to requesting aircraft.
  4. ANCHOR (ED)
    • 1. Orbit about a specific point.
    • 2. Refueling track flown by tanker.
    • 3. Turning engagement about a specific location.
  5. ANGELS
    Height of friendly aircraft in thousands of feet.
  6. ARIZONA
    No ARM ordnance remaining.
  7. AS FRAGGED
    Unit or element will be performing exactly as stated by the ATO.
  8. AUTHENTICATE
    To request or provide a response to a coded challenge.
  9. BANDIT
    Aircraft identified as enemy, IAW theater ID criteria. The term does not imply direction or authority to engage.
  10. BASE (NUMBER)
    Reference number used to indicate information such as headings, altitude, fuels, etc.
  11. BEADWINDOW
    Last transmission potentially disclosed unauthorized information.
  12. BEAM (ING) (DIRECTION)
    Target stabilized within 70 to 110 degrees aspect; generally given with cardinal directions.
  13. BEEHIVE*
    Execute the scatter plan / then proceed to the Rendezvous Point as briefed.
  14. BENT
    System indicated is inoperative.
  15. BINGO
    • 1. Fuel state needed for recovery.
    • 2. Proceed / am proceeding to specified base (field) or carrier.
  16. BLIND
    No visual contact with friendly aircraft / ground position. Opposite of VISUAL.
  17. BLOW THROUGH
    Directive / informative call that indicates aircraft will continue straight ahead at the merge and not turn with the target.
  18. BOGEY
    A radar / visual contact whose identity is unknown.
  19. BOGEY DOPE
    Request for target information as briefed or available.
  20. BRAA
    Tactical control format providing target bearing, range, altitude and aspect, relative to a friendly aircraft.
  21. BREAK (DIRECTION)
    Directive to perform an immediate maximum performance turn in the indicated direction. Assumes a defensive situation.
  22. BREAKAWAY
    Tanker or receiver directive call indicating immediate vertical and nose / tail separation between tanker and receiver is required.
  23. BROKE LOCK*
    Loss of radar / IR lock-on (advisory).
  24. BUG-OUT (DIRECTION)
    Separation from that particular engagement, attack or operation; no intent to reengage / return.
  25. BUDDY SPIKE
    Friendly system radar lock-on indication on RWR.
  26. BULLSEYE
    An established reference point from which the position of an aircraft can be determined. Made by cardinal / range or digital format.
  27. BURN
    EO / IR illuminator is being used to provide illumination of suface points of interest.
  28. BUSTER
    Directive to fly max continuous speed (military power).
  29. BUZZER
    Electronic communications jamming.
  30. CAP / CAPPING
    • 1. Establish a combat air patrol at a specified location.
    • 2. Aircraft estasblished in a CAP.
  31. CAPTURED
    Aircrew has identified and is able to track a specified A/G target with an on-board sensor.
  32. CEASE FIRE
    Do not open fire; discontinue firing; complete intercept if weapons are in flight; continue to track.
  33. CHAFF*
    Call for flight to expend countermeasure chaff.
  34. CHARLIE 1*
    Radio designated for comm. external to the flight.
  35. CHARLIE 2*
    Radio designated for intraflight comm.
  36. CHATTERMARK
    Begin using briefed radio procedures to counter communications jamming.
  37. CHECK
    Turn ( ) degrees left or right and maintain new heading (left / right).
  38. CHERUBS
    Friendly aircraft altitude in hundreds of feet.
  39. CHERRY PICKER*
    Simulated CASEVAC.
  40. CHICKS
    CHICKS Friendly aircraft.
  41. CLEAN
    • 1. No radar contacts on aircraft of interest.
    • 2. No visible battle damage.
    • 3. Aircraft not carrying external stores.
  42. CLEARED
    Requested action is authorized (no engaged / support roles are assumed).
  43. CLEARED HOT
    • 1. Type 1 and 2 close air support terminal control clearance to release ordnance on this pass.
    • 2. Training range operations: RCO / RSO authorizes ordnance release.
  44. CLEARED TO ENGAGE**
    • 1. Type 3 CAS terminal control clearance. Attack aircraft flight leaders may initiate attacks within the parameters imposed by the JTAC.
    • 2. Clearance to fire on designated group / target.
  45. CLOAK
    Directive to switch from normal external lighting to covert NVD only compatible lighting.
  46. CLOSING
    Decreasing in range.
  47. COLD
    • 1. Initiate / initiating a turn in the CAP away from the anticipated threat.
    • 2. Defined area is not expected to receive fire (enemy or friendly).
    • 3. Intercept geometry will result in a pass or roll out behind the target.
    • 4. Contact aspect stabilized 0-20 degrees from the tail or 160-180 degrees from the nose.
  48. COLUMBUS*
    Deviation from the briefed route due to threat, weather, timing.
  49. COMEOFF (LEFT / RIGHT / LOW / DRY)
    Directive to maneuver to either regain mutual support or to deconflict flight paths for an exchange of engaged and supporting roles. Implies both visual and tally.
  50. COMMIT (TED)
    Fighter intent to engage / intercept; controller continues to provide information.
  51. CONFETTI
    Chaff lane or corridor.
  52. CONTACT
    • 1. Sensor contact at the stated position.
    • 2. Acknowledges sighting of a specified reference point (either visually or via sensor).
    • 3. Individual radar return within a GROUP or ARM.
  53. CONTINUE
    Continue present maneuver, does not imply clearance to engage or expend ordnance.
  54. CONTINUE DRY
    Ordnance release not authorized.
  55. COVER (ING)**
    Directive / informative to take S/A action or establish an A/A posture that will allow engagement of a specified target or threat.
  56. COVER*
    Directive to assume support position and responsibilities.
  57. CUTOFF
    Request / directive to intercept using cutoff geometry.
  58. CYCLOPS
    Any UAS.
  59. DASH (#)
    Aircraft position within a flight. Use if specific callsign is unknown.
  60. DEADEYE
    Informative call by an airborne laser designator indicating the laser / IR system is inoperative.
  61. DECLARE
    Inquiry of the identification of a specified tracks, targets or correlated group.
  62. DEFENSIVE (SPIKE / MISSILE / SAM / MUD / AAA)
    Aircraft is in a defensive position and maneuvering with reference to the stated condition.
  63. DEVIL*
    LZ conditions do not meet briefed winter criteria.
  64. DIAMONDS (POSITION)
    A surface IR event location.
  65. DIRT
    RWR indication of surface threat in search mode.
  66. DIVERT
    Proceed to alternate mission/base.
  67. ECHELON
    Groups / contacts / formation with wingman displaced approximately 45 degrees behind leader's 3 / 9 line.
  68. EMPTY NEST*
    Survivors not located.
  69. ENGAGED**
    • Maneuvering against an air threat (offensive or defensive).
    • Joint: Intra-flight call from an aircraft maneuvering in the visual arena to relinquish deconfliction responsibilities.
  70. EXTEND (DIRECTION)
    Short-term maneuver to gain energy, distance, or separation; normally with the intent of re-engaging.
  71. FARME*
    • Aircraft status report:
    • F: Fuel in hours and minutes remaining.
    • A: Gun ammunition remaining.
    • R: Rockets remaining.
    • M: Missiles remaining.
    • E: Expendables remaining.
  72. FATHER
    TACAN station.
  73. FEELER
    Shipboard fire control radar.
  74. FEET WET / DRY
    Flying over water / land.
  75. FENCE IN / OUT
    Set cockpit switches as appropriate prior to entering / exiting the combat area.
  76. FLARES
    Call for flight to expend countermeasure flares.
  77. FLASH (SYSTEM)
    Temporarily turn on briefed IFF mode / system.
  78. FOX (NUMBER)
    • Simulated / actual launch of air-to-air weapons.
    • One — Semi-active radar-guided missile.
    • Two — Infrared-guided missile.
    • Three — Active radar-guided missile.
  79. FOX MIKE
    VHF / FM radio.
  80. FRIENDLY
    A positively identified friendly contact.
  81. FURBALL
    A turning fight involving multiple aircraft with known bandits and friendlies mixed.
  82. GADGET
    Radar or emitter equipment.
  83. GINGERBREAD* (CALLSIGN)
    Net compromised; an unreliable, suspect or operator (call sign) failed proper authentication.
  84. GO ACTIVE
    Go to briefed HAVE QUICK / SINCGARS net.
  85. GO CLEAR
    Use un-encrypted voice communications.
  86. GOGGLE / DEGOGGLE
    Directive to put on / take off NVGs.
  87. GOLDEN FREQUENCY*
    Pre-briefed intraflight frequency upon which all members of a flight can be marshalled in event of comm degradation; typically single-channel UHF (clear).
  88. GO SECURE
    Use encrypted voice communications.
  89. GYPSY*
    GPS
  90. HOLDING HANDS
    Aircraft in visual formation.
  91. HOLSTER*
    Perform battle damage checks.
  92. HOME PLATE
    Home airfield or carrier.
  93. HOOK**
    • Directive for free aircraft to maneuver for unobserved forward quarter shot.
    • Joint: perform an in-place 180 degree turn.
  94. HOSTILE
    • A contact identified as enemy upon which clearance to fire is
    • authorized IAW theater rules of engagement.
  95. HOT
    • 1. Initiate / initiating a turn in the CAP toward the anticipated threats.
    • 2. Defined area is expected to receive fire (enemy or friendly).
    • 3. Ordnance employment intended or completed.
    • 4. Intercept geometry will result in passing in front of the target.
  96. HOTDOG
    Informative / directive call that an aircraft is approaching at a specified standoff distance from the sovereign airspace of a nation (as defined by national boundaries or territorial sea and airspace). (Color may indicate additional standoff distance.) follow briefed procedures.
  97. ID
    • 1. Directive to identify the target.
    • 2. ID accomplished, followed by type.
  98. IN (DIRECTION)
    Informative indicating a turn to a hot aspect relative to a threat / target.
  99. INDIA
    Mode IV.
  100. INTERROGATE
    Interrogate the designated contact of the iff mode indicated.
  101. JINK
    Unpredictable maneuvers to negate a gun tracking solution.
  102. JOKER**
    Fuel state above bingo at which separation, Bug-out or event termination should begin.
  103. JUDY
    Aircrew has radar / visual contact on the correct target, has taken control of the intercept and only requires situation awareness information. controller will minimize radio transmissions.
  104. KICK
    Chattermark frequency change.
  105. KNOCK IT OFF
    Cease the entire evolution; all players must acknowledge.
  106. LASER ON
    Directive to start laser designation.
  107. LASING
    The speaker is firing the laser.
  108. LEAKERS
    Airborne threat has passed through a defensive layer. Call should include amplifying information.
  109. MAGELLAN*
    Check navigation.
  110. MAGNUM
    Launch of friendly antiradiation missile.
  111. MARSHALL (ING)
    Establish(ed) at a specific point.
  112. MERGE (D)
    • 1. Information that friendlies and targets have arrived in the same visual arena.
    • 2. Call indicating radar returns have come together.
  113. MICKEY
    HAVE QUICK time of day (TOD) signal.
  114. MOTHER
    Parent ship.
  115. MUD (TYPE/DIRECTION)
    • 1. RWR ground threat displayed with no launch indication.
    • 2. RWR indication of surface threat in track mode. See DIRT and SINGER.
  116. MUSIC
    Electronic radar jamming (on AI radar, electronic deceptive jamming).
  117. NAILS
    • 1. RWR indication of AI radar in search.
    • 2. Flechette rockets.
  118. NAKED
    No RWR indications.
  119. NO FACTOR
    Not a threat.
  120. NO JOY
    Aircrew does not have visual contact with the target / bandit / landmark. Opposite of TALLY.
  121. NORDO*
    All radios are inoperative.
  122. NOTCH / NOTCHING (DIRECTION)
    Aircraft is in a defensive postion. Maneuver(ing) with reference to a threat.
  123. OFF (DIRECTION)
    Informative call indicating attack is terminated and maneuvering to the indicated direction.
  124. OFFSET (DIRECTION)
    Informative call indicating maneuver in a specified direction with reference to the target.
  125. ON BOARD*
    Informative call indicating that wingman is established in appropriate formation.
  126. ON STATION
    Informative unit / aircraft has reached assigned station.
  127. PADLOCKED
    Directive to aircrew to maintain VID of an aircraft or surface position to prevent losing TALLY / VISUAL.
  128. PAINT (S)
    Interrogated group / radar contact that is responding with any of the specified IFF modes and correct codes established for the ID criteria. Friendly IFF Interrogation return.
  129. PARROT
    IFF transponder.
  130. PEEPSHOW
    Perform non-traditional ISR on target / track
  131. PIGEONS (LOCATION)
    Magnetic bearing and range to homeplate (or specified destination).
  132. PLAYMATE
    Cooperating aircraft.
  133. PLAYTIME
    Amount of time aircraft can remain on station.
  134. POGO
    Switch to previously assigned frequency.
  135. POP
    • 1. Starting climb for air-to-surface attack.
    • 2. Max performance climb out of low altitude structure.
  136. POPEYE
    Wingman has lost sight due to weather; execute briefed IIMC plan. Joint: Flying in clouds or area of reduced visibility.
  137. PRESS
    Directive to continue the attack; mutual support will be maintained. Supportive role will be assumed.
  138. PUSH (CHANNEL)
    Go to designated frequency. No acknowledgment required.
  139. PUSHING
    Departing designated point.
  140. RAMPS UP*
    Assault helicopters ready to lift.
  141. RESUME
    Resume last formation, station or mission ordered.
  142. RIDER
    A bogey that is conforming with safe passage routing / airspeed / altitude procedures.
  143. RIFLE
    Friendly air-to-surface missile launch.
  144. RIPPLE**
    Two or more munitions released or fired in close succession.
  145. ROLEX (+ / - TIME)
    Time line adjustment in minutes from planned mission execution time (plus means later; minus means earlier).
  146. ROPE
    Illumination of an aircraft with an IR pointer.
  147. SAM (DIRECTION)
    Visual acquisition of SAM or SAM launch should include position.
  148. SAUNTER
    Fly at best endurance.
  149. SCRAM (DIRECTION)
    Emergency directive to egress for defensive or survival reasons.
  150. SCRAMBLE
    Takeoff as quickly as possible.
  151. SHACKLE
    • 1. One weave, a single crossing of flight paths; maneuver to adjust / regain formation parameters.
    • 2. Maneuver to clear the flight's 6 o'clock postion.
  152. SHIFT
    Directive to shift laser illumination.
  153. SHOOTER
    Aircraft / unit designated to employ ordnance.
  154. SINGER (TYPE / DIRECTION)
    RWR indication of SAM launch.
  155. SKINNY
    Current survivor coordinates.
  156. SLIDE
    Directive call to HVAA to continue present mission while extending range from target in response to perceived threat.
  157. SMASH (ON / OFF)
    Turn on / off anticollision lights.
  158. SMOKE
    Smoke marker used to mark a position.
  159. SNAKE
    Directive to oscillate an IR pointer at a target.
  160. SNAP (DIRECTION)
    An immediate vector to the group described.
  161. SOUR
    • 1. Equipment indicated is operating inefficiently.
    • 2. Invalid response to an administrative IFF check; opposite of SWEET.
  162. SPADES
    An interrogated group / radar contact that lacks all of the ATO (or equivalent) IFF / SIF modes and codes required for the ID criteria.
  163. SPARKLE
    Target marking by IR pointer. Target marking by gunship or FAC(A) using incendiary rounds.
  164. SPIKE
    RWR indication of an AI threat in track or launch.
  165. SPLASH
    • 1. (A/A) target destroyed.
    • 2. (A/G) weapons impact.
  166. SPOOFING
    Informative that voice deception is being employed.
  167. SPOT
    • 1. Acquisition of laser designation.
    • 2. Platform is LST capable.
  168. SQUAWK ( )
    Operate IFF as indicated or IFF is operating as indicated.
  169. SQUIRTER
    A ground-borne object of interest departing the objective area.
  170. SQUAWKING
    An informative call denoting a bogey is responding with an IFF mode (mode #).
  171. STACK
    Two or more groups / contacts / formations with a high / low altitude separation in relation to each other.
  172. STATUS
    Request for tactical situation.
  173. STEADY
    Directive to stop oscillation of IR pointer.
  174. STEER*
    Set magnetic heading indicated.
  175. STINGER
    Stinger within a group, a formation of three or more aircraft with a single aircraft in trail.
  176. STOP
    Stop IR illumination of target.
  177. STRANGLE ( )
    Turn off equipment indicated.
  178. SUNSHINE
    Directive / informative that target illumination is being conducted with artificial illumination.
  179. SWEET
    • 1. Equipment indicated is operating efficiently.
    • 2. Valid response to an administrative IFF check; opposite of SOUR.
  180. TACTICAL
    Request / directive to switch to tactical control.
  181. TALLY
    Sighting of a target, bandit, bogey or enemy position; opposite of no joy.
  182. TEN SECONDS
    Directive to terminal controller to standby for laser on call in approximately 10 seconds.
  183. TERMINATE
    • 1. Stop laser illumination of a target.
    • 2. Cease local engagement without affecting the overall exercise.
  184. THUNDER
    One minute until air-to-surface ordnance impact.
  185. TIGER
    Enough fuel and ordnance to accept a commit.
  186. TRACKING
    • 1. Stabilized gun solution.
    • 2. Continuous illumination of a target.
    • 3. Contact heading.
  187. TUMBLEWEED
    Indicates limited situational awareness; no joy; blind; a request for information.
  188. UNABLE
    Cannot comply as requested / directed.
  189. UNIFORM
    UHF radio.
  190. VICTOR
    VHF radio.
  191. VISUAL
    Sighting of a friendly aircraft / ground position; opposite of BLIND.
  192. WARNING RED
    Hostile attack is imminent or in progress.
  193. WARNING YELLOW
    Hostile attack is probable.
  194. WARNING WHITE
    Hostile attack is improbable (all clear).
  195. WEAPONS FREE
    Fire only at targets not identified as friendly IAW current ROE.
  196. WEAPONS TIGHT
    Fire only at targets positively identified as hostile IAW current ROE.
  197. WEAPONS HOLD
    • Fire only in self-defense or in response to a formal order.
    • NOTE
    • USN / NATO use "weapons safe" to avoid confusion with the phrase "hold fire."
  198. WINCHESTER
    No ordnance remaining.
  199. WINGS LEVEL*
    Informative call to terminal controller that an aircraft nose is pointed toward ground target.
  200. WINTER*
    LZ conditions meet briefed criteria.
  201. YARDSTICK
    Directive to use A/A TACAN for ranging.

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