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call to head off into the unknown
call to adventure
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future hero refuses to need the adventure
refusal of call
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guide or magic helper becomes known
supernatural aid
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crosses into the field of adventure, leaving the known limits behind and venturing into an unknown and dangerous realm where the rules and limits are not known
crossing first threshold
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final seperation from the hero's known world and self, shows the willingness to undergo metamorphasis
belly of the whale
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series of tests, tasks, or ordeals that the person must undergo to begin the transformation, often the person fails one or more of these tests, which often occur in threes
road of trials
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when the person experiences a love that has the power and significance of the all-powerful, unconditional love that a fortunate instant may exprience with his or her mother
meeting with the goddess
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material temptations that may lead the hero to abandon or stray his or hers quest
temptation
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person must confront and be initiated by whatever holds the ultimate power (life or death power) this is the center point of the journey
atonement with the father
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someone dies a pysical death or dies to the self to live in spirit, moves beyond the pairs of opposites to a state of divine knowledge, love, compassion, and bliss
apostasis
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achievement of the goal of the quest, what the person went on the journey to get
ultimate boon
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liking the new world, hero might not want to go home
refusal of return
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escaping with the boon, possibly dangerous
magic flight
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retaining the wisdome gained on the quest, integrating that wisdom into human life and possibly sharing the wisdom with the rest of the world
crossing the return threshold
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achieving the balace of the inner and outer world
master of two worlds
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living in the moment, neither anticipating the future nor regretting the past
freedom to live
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powerful guide brings hero back to everyday life
rescue from without
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