MIS chapter 5 key terms

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MIS chapter 5 key terms
2013-10-14 20:01:08
MIS Exam

MIS chapter 5 key terms
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  1. "Amateurism" of journalism
    The replacement of professional journalism by amateur bloggers.
  2. Asynchronous
    Not coordinated in time.
  3. Blog
    Short for "web log." Chronological online text diary that can focus on anything the user desires.
  4. Blogging
    The creation and maintenance of a blog. Also called "Webblogging"
  5. Blogosphere
    The community of all blogs.
  6. Cloud-based collaboration tools
    Tools enabling teams to collaborate on projects using the internet.
  7. Collaboration
    Two or more people working together to achieve a common goal.
  8. Collective intelligence
    A concept based on the notion that distributed groups of people with a divergent range of information and expertise will be able to outperform the capabilities of individual experts.
  9. Content management system
    An information system enabling users to publish, edit, version track, and retrieve digital information (or content).
  10. Crowdsourcing
    The use of everyday people as cheap labor force, enabled by information technology.
  11. Desktop videoconferencing
    The use of integrated computer, telephone, video recording, and playback technologies-typically by two people-to remotely interact with each other using their desktop computers.
  12. Discussion forum
    An electronic bulletin board that allows for threaded discussions between participants.
  13. E-lancing
    Self-employed work, similar to freelancing, typically on internet related projects.
  14. Electronic meeting system (EMS)
    A collection of personal computers networked together with sophisticated software tools to help group members solve problems and make decisions through interactive electronic idea generation, evaluation, and voting.
  15. Employee portal
    An intranet portal used for enabling employee self-service for administering benefits, managing retirement plans, or other human resources-based applications.
  16. Enterprise 2.0
    The use of social media within a company's boundaries or between a company and its customers or stakeholders.
  17. Folksonomy
    A categorization system created by internet users (as opposed to experts).
  18. Geotagging
    Adding geospatial metadata (Such as latitude, longitude, or altitude) to digital media.
  19. Groupware
    Software that enables people to work together more effectively.
  20. Instant messaging
    An online chat emulating real-time written conversations.
  21. Mashup
    A new application or web site created by integrating one or more web services.
  22. Metadata
    Data about data, describing data in terms of who, where, when, why, and so on.
  23. Microblogging
    Voicing thoughts through relatively short "Status updates" using social presence tools.
  24. Microblogging tools
    Tools enabling people to voice thoughts through relatively short "status updates."
  25. Network effect
    The notion that the value of a network (or tool or application based on a network) is dependent on the number of other users.
  26. Open innovation
    The process of integrating external stakeholders into an organization's innovation process.
  27. Peer production
    The creation of goods or services by self-organizing communities.
  28. Real simple syndication (RSS)
    A set of standards for sharing updated content, such as news and sports scores, across sites.
  29. Semantic web
    A set of design principles that will allow computers to be able to index web sites, topics, and subjects, enabling computers to read web pages and search engines to give richer and more accurate answers.
  30. Social bookmarking
    The sharing and categorization of internet bookmarks by internet users.
  31. Social cataloging
    The creation of categorizations by internet users.
  32. Social enterprise
    A company using social media within its boundaries or between the company and its customers or stakeholders.
  33. Social media
    Web-based applications embodying core web 2.0 values such as collaboration and social sharing, allowing people to communicate, interact, and collaborate in various ways.
  34. Social networking
    Connecting to colleagues, family members, or friends for business entertainment purposes.
  35. Social online community
    A community within a social network.
  36. Social search
    A search functionality that attempts to increase the relevance of search results by including content from social networks, blogs, or microblogging services.
  37. Synchronous
    Coordinated in time.
  38. Tag cloud
    A way to visualize user generated tags or content on a site, where the size of a word represents its importance or frequency.
  39. Tagging
    Adding metadata to media or other content.
  40. Viral marketing
    A type of marketing that resembles offline word-of-mouth communication in which advertising messages are spread similar to how real viruses are transmitted through offline social networks.
  41. Virtual meeting
    A meeting taking place using an online environment.
  42. Virtual team
    A work team that is composed of members that may be from different organizations and different locations that forms and disbands as needed.
  43. Virtual world
    An online environment allowing people to communicate synchronously using 3D avatars.
  44. Web API
    A web application programming interface that provides a way for different components of software to interact and exchange data or functionality using common web communication protocols.
  45. Web 2.0
    A term used to describe dynamic web applications that allow people to collaborate and share information online.
  46. Webcam
    A small camera that is used to transmit real-time video images within desktop videoconferencing systems.
  47. Webcast
    A digital media stream that can be distributed to and played by digital media players.
  48. Webcasting
    The process of publishing webcasts.
  49. Wiki
    A web site allowing people to post, edit, comment, and access information. In contrast to a regular web site, a wiki is linked to a database that keeps a history of all prior versions and changes; therefore, a wiki allows viewing prior versions of the site as well as reversing any changes made to the content.
  50. Wikipedia
    An online encyclopedia using wiki technology.