Industrial Revolution

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Author:
Andy2096
ID:
250006
Filename:
Industrial Revolution
Updated:
2013-12-01 15:29:30
Tags:
Industrial Revolution
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Description:
Industrial Revolution
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  1. Pre-Industrial - Working Class
    • Played Mob Games
    • Farming Work
    • Lots of Space
    • Localised
    • Few Rules
    • Relied on Force rather than Skill
  2. Pre-Industrial - Upper Class
    • Went to Public School
    • Thomas Arnold Influence - VALUES
    • - Valour
    • - Athleticism
    • - Leadership/Loyalty
    • - Unselfishness
    • - Etiquette/Endeavour
    • - Sportsmanship
    • Muscular Christianity
  3. Urbanisation
    • Moving from the Countryside to Developing Towns
    • Conditions became Cramped and Unhygenic

    • Impact:
    • - No Space to Play Mob Games, therefore New Sport/Games were needed.
  4. Transport
    - Developed - Particularly Railways

    • Impact:
    • - Increased access to play matches from further afield.
    • - Able to have home and away matches.
    • - Increased spectators
    • - Sport can develop from local to regional and national.
    • - Easy to access countryside for holidays for the working class and escape polluted cities.
    • - Improvements on the road led to an increase in cycling.
  5. Communication
    • - Sporting Press Created
    • - Literacy was improved - Development of newspapers
    • - Faster results through electronic telephone wires

    • Impact:
    • - More interest generated.
    • - Sporting heroes created.
    • - Increased awareness and spectator base.
    • - Commercialisation of Sport.
    • - Faster results helped to increase spectator interest.
  6. Public Provision
    • - More Baths
    • - More Parks Created
    • - The Municipal Reform 1835
    • - The Maunal Labour Clause Lifted

    • Impact:
    • - Health of Nation seen as Important.
    • - Develop morale.
    • - Expected from Communities.
    • - Economic Benefits.
    • - Increased take up of swimming.
  7. Emergence of Middle Class
    • - Large Impact
    • - Emerged as a result of Industrial Revolution - Mainly Factory Owners
    • - Disciplined but Healthy Workforce
    • - Religious Class
    • - Set up their own teams
  8. Working Conditions
    • - Initially poor as long hours, no leisure time and children also worked.
    • - Sundays was for going to Church.
    • - The Factory Act 1832 - Put restrictions on how long a child can work for.
    • - Saturday = Half Day
    • - Wednesday = Early Closing
    • - Bank Holidays, Increased Wages, Middle Class were Happy to get Time off for Sport.

    • Impact:
    • - More Time, Money and Energy to Play Sport.
  9. Old Boys
    - Went into key roles where they could use their leadership skills (Admin, Church, Army, Teachers, Clubs, Universities, Patrons, Church and NGB's).

    • Impact:
    • - University melting pots were key in helping to get games codified and rationalised.
  10. Church
    • - Set up their own teams/clubs
    • - Key Values they thought to be important through sport.
    • - Used church halls and fields for teams to practice.
    • - Wanted to increase church numbers so a different way to encourage them to take part.
    • - The Temperance Movement - A movement practicing restraint or moderation, particuarly alcohol.

    • Impact:
    • - Create sense of community.
    • - Help games to spread as more interest.
    • - More sociable
  11. NGB's
    - Formed to help organise sports - Rules, competitions etc.

    • Impact:
    • - Allowed all to play same rules - Create a structured competition/games from this so could be spread further afield.

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