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A person who is trained to use both technological and scientific knowledge to solve practical problems.
A process in which group members freely suggest any creative solutions that come to mind.
Any factor that limits or restricts a design.
An exchange in which one benefit is given up in order to obtain another.
A walking model used to test a design.
The process of analyzing a design problem and finding away to fix it.
A legal document issued by a government that gives an inventor exclusive rights to make, use, or sell an invention for a limited time.
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