Blender Finals Reviewer
Card Set Information
Blender Finals Reviewer
Chapters 8 and 9
Ray-tracing is used to produce ______ and _____ surfaces.
It is also being used to create ______ and ______ .
the bending of images through transparent surfaces like a
magnifying glass or a lens.
Options for a ray spotlight
a. Spotlight Size
b. Spotlight Blend
c. Halo Intensity
The ______ slider controls the amount of mirror.
Used to create the Lens effect and bends light,
controls the amount of distortion.
Index of Refraction (IOR)
Used to control the amount of ray transparency.
settings control additional effect with how light passes through an object.
controls how much is actually reflected and what it should fade to when it reaches that maximum distance.
Distance and Fade
settings control additional effects to the mirror.
An animation is a series of ______ that form a movie.
The most common method of animation is called.
______are created at various points in the animation while the computer
generates all of the______between the two keys.
Basic animation options include changing ______ ______ and______ of
Frame Rate Options:
U.S. and Japan video standard of 30 fps
Movie standard of 24 fps
European video standard of 25 fps
Standard frame rate of NTSC
Standard frame rate of Film
Standard frame rate of PAL
Output formats :
______ allows you to add physical properties to your objects
and use the keyboard and other features to control them.
Blender allows you to use the ______ to create realistic falling, rolling
What used to be called the Action Editor and IPO (Interpolation) windows are
now called the ______ and ______ windows.
Dope Sheet and Graph Editor
The ______ shows the animation keys as points that can be easily copied
or moved on a line.
The ______ shows the animations as graph curves, where different
things can be done with them.
Objects to be animated are called “______.”
______ is used to match playback sound and video
______ and ______ sets the movie length.
______ - If this is selected, you can set the playback start and
end frames here different than the actual scene frames.
______ - control for inserting/removing key frames.
Blender will figure out all the ______ locations on the other frames.
Typing “I” to ______ is the traditional way of entering key frames.
______ - any frame where you insert a key, a yellow line will display in
______ eliminates the need to press “I” to insert keys.
Auto Key Frame Button
The ______ shows your animation keys as small diamonds along the
Options for the Interpolation Mode
gives a square waveform, like turning it on and off. No smooth
takes a straight path from point “A” to point “B”. It solves problems of animations swinging way out of where you want it to go, but jerky motion at key points.
the default type which tries to make the motion through the points smooth.
Options for the Extrapolation Mode
a. Linear Extrapolation
b. Constant Extrapolation
he curve will extend infinitely.
the curve will level out.