English 20-2

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  1. Socrates, the great teacher/philosopher (469 - 399 BC), taught his students to do what?
    Socrates taught his students by asking them questions and encouraging them to ask questions too.
  2. Define: Plot
    the events in which take place
  3. Formula of Plot Development
    • FIRST PART - Exposition or introduction - sets the scene; introduces the main characters; and, provides background information (what happened before the story started)
    • MIDDLE PART - the rising action that begins with an initial incident - contains a complication, problem or tension; as the middle section unfolds the tension increases; encourages readers to predict the ending; and, the rising action is ended with the climax
    • FINAL PART - contains the falling action and the denouement - reveals the consequences of the climax; resolves the tension; and, ties up loose ends.
  4. Define: exposition
    Exposition is the first part of the plot line (flat), setting, characters, situation, mood, and antecedent action are introduced.
  5. Define: Rising Action
    Rising Action is several actions that build up to the climax of the story.
  6. Define: Initial Incident
    Initial Incident is the action that starts the chain of events of a story.
  7. Define: Suspense
    Suspense is the reader's or audience's curiosity of what will happen
  8. Define: Foreshadowing
    Foreshadowing is a hint or clue of what will happen in the story later.
  9. Define: Climax
    The climax of the story is the high point of the story or the turning point of the story.
  10. Define: Falling Action
    Falling action is the revealing of the consequences of the climax.
  11. Define: Denouement
    Denouement is the conclusion of the story.
  12. Define: Irony
    Irony is an idea that implies a discrepancy or incongruity between two things.
  13. Why does a write use irony?
    Irony is used to suggest the complexity of an experience or to give an indirect evaluation by the author of his material.
  14. Define: Verbal Irony
    Verbal Irony means the speaker says one thing but means another. 

    For example, When the weather is bad, the person says "It's a nice day!"
  15. Define: Situation Irony
    Situational Irony is a discrepancy between what actually happens, and what would seem appropriate between appearance and reality or between expectation and fulfillment (a reversal of expectations).

    For example, in Oh Henry's "The Gift of the Magi", the husband pawns his gold watch to buy his wife the comb for her hair, and the wife sells her comb so she could buy her husband's watch.
  16. Define: Dramatic Irony
    Dramatic Irony happens when the reader or audience is aware of something more than the characters of the story. There is a discrepancy between what a character says or thinks, and what the reader or audience knows to be true.

    For example, In "Macbeth", the King says about Cawdor: "He was a man on whom I had an absolute trust." The King said this about Macbeth who was plotting the King's murder.
  17. Define: Setting
    Setting is the place and time.
  18. Define: Plot
    Plot is the sequence of events.
  19. Define: Point of View
    Point of View is how the story is told
  20. Define: First Person Point of View
    First Person Point of View is narrated by the character of the story. It uses the words "I" and "we".
  21. Define: Third Person Omniscient Point of View
    Third Person Omniscient Point of View is an external narrator that knows all. This story uses "he", "she", or "they".
  22. Define: Third Person Objective Point of View
    Third Person Objective Point of View is an external narrator that DOES NOT know any of the thoughts or feelings of the characters.
  23. Define: Third Person Limited Point of View
    Third Person Limited Point of View is an external narrator that only knows the thoughts and feelings of one character.
  24. Define: Theme
    Theme is a general statement of truth suggested by the story
  25. Define: Flat Character
    Flat character is an one dimensional character.
  26. Define: Round Character
    A round character is a complex, multidimensional character.
  27. Define: Stereotyped Character
    A stereotyped character is one that is typical that represents a pre-established "type of person"
  28. Define: Dynamic Character
    A dynamic character is a character that has a permanent change in attitude or understanding.
  29. Define: Static Character
    A static character is a character that does not change.
  30. Define: Dilemma
    Dilemma is a choice between two unfavorable alternatives
  31. Define: Symbol
    Symbol is something that represents an idea greater than itself
  32. Define: Flashback
    Flashback is going back in time to an earlier event in the story. It is usually done in the character's memory.
  33. Define: Character Foils
    Character foils is two opposite characters that emphasize each other's traits.
  34. Define: Antecedent Action
    Antecedent action is something that happens before the events of the story.
  35. Define: Plot Line
    Plot line is diagramming the way of the story
  36. Define: Protagonist
    Protagonist is the main character of the story who has a conflict.
  37. Define: Realism
    Realism is a story that attempts to be like real life.
  38. Define: Fantasy
    Fantasy is a story that goes beyond what we typically believe to be real.
  39. Define: Satire
    Satire is a story that ridicules some aspect of the real world.
  40. Define: Science Fiction
    Science Fiction is a story usually set in the future with more advanced science and technology.
  41. Define: Allegory
    Allegory is a story that has meaning beyond the literal
  42. Define: Mood
    Mood is the way the reader or audience is made to feel
  43. Define: Tone
    Tone is the feelings and attitude of the speaker or author
  44. Define: Juxtaposition
    Juxtaposition is contract for effect
  45. Define: Universality
    Universality is true for all people in all places at all times
  46. Define: Artistic Unity
    Artistic Unity is all the elements of the works of art come together for a common purpose
  47. Define: Verisimilitude
    Verisimilitude means true to life.
  48. Define: Motivation
    Motivation means the reasons why someone does something.
  49. Define: Dialogue
    Dialogue is characters talking to each other
  50. Define: Conflict
    Conflict is a problem or tension between two forces
  51. Define: Antagonist
    An antagonist is the force against the protagonist.
  52. Define: Allusion
    Allusion is a reference to history or literature, etc.
  53. Define: Dialect
    Dialect is the way people speak in a certain geographical area.
  54. Define: Epiphany
    An epiphany is a revelation, a sudden understanding or an awakening
  55. Define: Mystery
    Mystery is when the reader or audience is trying to find the answer to the unknown.
  56. Define: Resolution
    Resolution is how the conflict is resolved.
  57. Define: Fiction
    Fiction is a story with imagined characters and events.
  58. Define: Inference
    Inference is when the reader or audience must make an educated guess
  59. Define: Motif
    Motif is a recurring image or idea
  60. Ten Steps to Essay Writing
    • PLAN IT
    • 1. Understand the topic
    • 2. Brainstorm ideas
    • 3. Organize the best ideas into an outline

    • WRITE IT
    • 4. Introduction Paragraph - includes hook, explanation and thesis
    • 5. Body paragraph - includes topic sentences
    • 6. Body paragraph - includes explanations, examples and transitions
    • 7. Conclusion - includes re-statement of thesis statement and exiting sentences

    • CHECK IT
    • 8. Check the parts - Are they all there?
    • 9. Check the ideas - Do they stick to the topic?
    • 10. Check the text - Is it accurate? Is it effective?

Card Set Information

Author:
Anonymous
ID:
332145
Filename:
English 20-2
Updated:
2017-06-11 05:17:59
Tags:
English20
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Description:
Flashcards for English Final
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